Sync rights refer to the license provided in order to be able to synchronize music to a video, film, commercial, or the like. In this way, a song can be paired with the particular genre without limitations for the licensing period without having to pay for performing rights. In order to be able to combine the two, it is also necessary to acquire proper permission, the film manufacturing rights, for example.
At Proud Music, we have cleared synchronization rights with our authors, so our clients may obtain the license of a title online from our library easily, without having to pay for expensive manufacturing rights.
Nowadays, children spend much more time in front of the television set and less time playing than they did decades ago. This info trailer is about a campaign LEGO led to encourage children to view less television and play more, while still using the media as a promotional means. With the support of the Nickelodeon.de channel, LEGO accomplished its goal. Nickelodeon television went off the air for six hours on May 28, 2010, and told children to go play. Up to that point, the manufacturer had advertised legally on the channel, giving parents and children the chance to buy their products. The outcome of the campaign exceeded expectations, since parents and children did play, sales for LEGO increased exponentially, and Nickelodeon’s acceptance as a TV channel for children grew among parents. The title of the music used for this trailer is most appropriately called “Got better things to do”, and it is by Frank Herrlinger. You may find it in the Proud Music Library.
The Proud Music Library offers music titles for its use in commercials, such as, for example, in promotional films. A commercial is usually, in a nutshell, a promotional production that advertises a product or service. The target is the end user. This happens generally through media such as TV, radio, websites, and mobile phones, commercial spots on DVD or the like. Data carriers are rarely found.
commercial music library
In this respect, licensing for the use of music titles from the Proud Music Library is paid in lump sum. This means that the use does not depend on the frequency with which a spot is projected or on its length. There are standardized commercial licenses (for example, for TV or online advertising), which limit the use to one year. The Proud Music Library also offers the so called “buyout” licenses. Just send an individual license request indicating the area of use (worldwide, across Europe, or individual territories), the period of use (one or 2 years), and the degree of dissemination or type of use (TV, Websites, third party site, etc.). License combinations are also possible, which, for example, include only TV/radio, TV/Internet, or Internet/radio.
completely royalty free music means free music for commercial us?
With the use of so called “completely royalty free music” from the Proud Music library there are no charges to pay to any collecting society like ASCAP, BMI, PRS, GEMA, etc.. It means not music for free or gratis music. This is valid also in the case of buyout licenses for royalty-free music! Should the commercial spot be inserted on TV and radio, there would be likewise no charges for the repertoire, as long as the TV or radio station has a flat rate contract with a collecting society. This also proceeds in the case of cinema advertising, depending on whether the movie theater operator also has, in this case, a flat rate contract with a collecting society.
The Proud Music Library has grown again. 1,500 new tracks have been added since July 2011. Right now, there are 17,212 songs online, of which 5,449 are royalty free titles. Through the expansion of production music content, the variety in common genres increased exponentially. In numbers: 1,600 songs in the pop category, round 1,200 tracks in the rock category, or plentiful 2,160 music titles of world music. The subgenre has also gained certain attractiveness. For example, there are currently 171 Christmas songs in the program.
In the meantime, many music titles are delivered with loops and edits. In addition, the different loops and edits (15-60 seconds) are provided for the client as a zip file. Music to be proud of!
The standard license from our Proud Music Library makes possible the use of music in educational videos as well. This includes the manufacturing rights. It also comprises up to 1000 units of video duplicates. The license is from a temporal and spatial point of view unlimited and is valid for music that doesn’t require, as well as for music that requires copyright.
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Game soundtracks refer to the soundtracks for computer games. It usually deals with musical scores for film material, and hence, orchestra compositions. An exception are, for example, racers with so called source music, in which, for instance, one has a choice among different radio stations with various musical styles (e.g. GTA-Games). More and more, game soundtracks are always produced lavishly and played partially by real orchestras.
Hybrid productions have reached higher standards with the accompaniment of music recordings of live solo instruments, because the audio range in the game scenes acquires a higher place value. Soundtrack CDs with music from and about well-known game titles are also available; individual composers and their game soundtracks have earned international cult status. In the live concert scene, game tracks have also been successful and gain more and more attention. There are a series of worldwide game music concerts around the world that originated in Japan. The Proud Music Library can give you, together with its offer of individual commissioned composers and complete soundtracks of game audio designs, the possibility to purchase a license to our orchestral music library tracks for video game soundtracks. Also royalty free!
Yes. The standard license is tied to the use. Under use we differentiate – except for the limit of 1000 copies – the type of use, and not volume. That means that if the music is inserted in a Image Film, it does not matter whether the film is shown at a fair or streamed on the Internet, be it on its own website or that of a third party such as YouTube, Vimeo, or Facebook.
It does make a difference, though, if the film is inserted with commercial purposes. In this context commercial means “to promote the sales of a product (good or service).” The corporate film does not usually have the sales of a product in mind, but rather serves to improve the image of the company. The fact that in this context of the film the company products can be shown is self-evident. But the film’s purpose is not commercial use, as for example, a TV spot. Image spots are an exception. An image spot is an Image Film in the style of a commercial spot, which serves primarily to strengthen a brand. The focus of an image spot is not the company itself; rather the brand is positively emotionally charged through the film/spot. The company’s products may be advertised better through the upload, since the brand already conveys a positive image.
Happy Hills is a fun, physics-based puzzle game designed by Dreamfab GmbH & Co. KG. This means that not only is the game category important, but also a person’s knowledge of physics. The game consists on destroying bricks of different materials by exploding them from hill tops to make the hills happy. These materials are: granite, wood, solid steel, and ice. The game will be available for iPhone, iPod Touch, and iPad platforms. While you play, please enjoy the Proud Music Library piece for online advertising on video platforms Jumping Jacky by composer and producer Dag Reinbott.
The objective: to build a “toothbrush-bot” or a robot made of toothbrushes. This wacky activity took place at the event Ignite Nuremberg at the Zentrifuge Art Gallery in Nuremberg, Germany, in February 2011, where ten teams of members that did not know each other previously had to execute said task in 45 minutes. There were awards for the prettiest, the fastest, and the funniest. Although, not everybody was a winner, everyone had fun, and the activity set the stage for the remaining acts of the conference. The contest was captured on camera by Martin Goldmann (RedGo.Tv) in his vimeo “Battle of the Bristle Bots”, and it is accompanied by music from Frank Herrlinger, available at the Proud Music Library.