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Industry 7/18

 


7 >] of 18
177 tracks, not registered with a PRO
258 tracks, registered with a PRO
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A very crisp and chilled drum'n bass tracks featuring uptempo, dry electronic drums, sub-bass and various textural and dreamy pads, with ambient, echoey tones. Very 'cold' sound, could be science & technology, cutting-edge concepts, future & sci-fi, forensics and micro studies, etc. Nordic, Scandinavian Underground, minimalistic Drum & Bass production style.


Ice Worlds (Underscore version)
162. Ice Worlds 03:42

A very crisp and chilled drum'n bass tracks featuring uptempo, dry electronic drums, sub-bass and various textural and dreamy pads, with ambient, echoey tones. Very 'cold' sound, could be science & technology, cutting-edge concepts, future & sci-fi, forensics and micro studies, etc. Nordic, Scandinavian Underground, minimalistic Drum & Bass production style.


Ice Worlds

A weird and quirky blend of drum'n bass, ambient and tribal, indigenous influences. Slight jungle, tribe feel, mixed with cutting-edge, minimalistic urban and mechanical, even futuristic styles. Sub-bass, various textural and experimental sounds and swirley pads. Good for science & technology, otherworldly or strange productions, art, projection, strange creatures, visual imagery, art installations and more. Busy, active, yet strangely chilled-out.


Land of the Me-Me (Underscore Version)
164. Land of the Me-Me 03:30

A weird and quirky blend of drum'n bass, ambient and tribal, indigenous influences. Slight jungle, tribe feel, mixed with cutting-edge, minimalistic urban and mechanical, even futuristic styles. Sub-bass, various textural and experimental sounds and swirley pads. Good for science & technology, otherworldly or strange productions, art, projection, strange creatures, visual imagery, art installations and more. Busy, active, yet strangely chilled-out.


Land of the Me-Me
170. Trip Wire 03:50

A mechanical and technical sounding urban, drum'n bass track. Fast, dry and glitchy drums with synth sub-bass, digital signals and gritty sound elements. Trippy, futuristic, spacey and quirky, Good for science, space, space travel, cutting-edge technology, experimental science, micro organisms, Information Technology, DNA, forensics, movement and activity. Developing science. Edgy, industrial.


Trip Wire

A mechanical and technical sounding urban, drum'n bass track. Fast, dry and glitchy drums with synth sub-bass, digital signals and gritty sound elements. Trippy, futuristic, spacey and quirky, Good for science, space, space travel, cutting-edge technology, experimental science, micro organisms, Information Technology, DNA, forensics, movement and activity. Developing science. Edgy, industrial.


Trip Wire (Underscore version)
172. Step Crunch 03:33

An unsettling and driven Drum'n Bass track with swirley and deliberately atonal elements giving the track a nervy, edgy feel. Glitch effects and oscillating strangeness add to the post-modern mysticism of this Urban Underground track. Elements of trip-hop, drum & bass, glitchy electronica, experimental dub and more.


Step Crunch
177 tracks, not registered with a PRO
258 tracks, registered with a PRO
7 >] of 18